Using AI as a tool for research and design
In this UX-focused training, you will learn the entire process of creating useful services and functions with a great user experience from an agile approach!
– To go from “Good enough” to “Great”. From feasibility studies, via overall design to practical usability evaluations. Gain knowledge of the entire process, from feasibility studies, through overall design to practical usability evaluations. Learn how AI helps us streamline the analysis work in user research, supports us to brainstorm prototype development, plugins for tools like Figma, and more.
The aim is to give you the tools to develop systems, web services or apps with high perceived quality.
The training is aimed at those who are going to develop, order or set requirements for interfaces, services or functions with high UX. You can e.g. be a systems engineer, web/app developer, designer, programmer, project manager, Scrum Master or requirements specifier.
The education requires at least basic experience of IT development or requirements specification. The course is suitable for developers, designers, requirements and project managers. No prior knowledge of agile methods such as Scrum, LeanUX or Kanban is necessary, although it can be an advantage, as they will be briefly introduced in the course, if needed.
This course does not have any associated certification. Each participant who completes the course receives a course certificate.
This course is delivered in collaboration with one of Informator’s partners.
Course description
By continuously alternating practice and theory, you learn the process of developing functions or content with the right user experience based on the user’s needs and situation. The theory section of the programme is mixed with discussions, experiences and many practical exercises. The education is process-oriented and consists of at least 40–50% practical work with group work and discussions.
You will learn how to work effectively with usability and UX before, during and after a development project using agile and user-centered methods.
In the practical part of the course, you will develop a prototype for a web-based service – from target group analysis to an evaluation of the first prototype and learn the development process itself.
Practical work
The practical group work runs like a red thread throughout the education. Based on a company’s needs and target group analysis, we put into practice what we have gone through in each section. Personas and scenarios are created, requirements are formulated and prototypes are developed, which we finally evaluate in a test situation.
1. introduction
2. Usability, UX, and User-Centered Development (UCD)
3. Agile user-centered design (Agile UX)
4. Target groups and target group analysis
5. Specification of requirements
6. Design
7. Prototypes
8. Conducting usability evaluations
9. Conclusion
Course overview
3 days
Basic
Can’t find a (suitable) date, but are interested in the course? Send in an expression of interest and we will do what we can to get an opportunity that suits.
För samtliga utbildningar gäller våra
Allmänna Villkor.
Company-adapted course
Send an expression of interest for the training
Send an expression of interest for the training